Jay Weston , creator of Exo One , has announced that its title of ships, physical and science fiction will be published in PlayStation 4 and PlayStation 5 In summer of this year, even without a more concrete launch frame. The news comes accompanied by the trailer you have above.
This relaunch is not only interesting so that Sony console users can approach a game as interesting as Exo One (which also), but also for the novelties of this version. As explained through the PlayStation blog, the PS5 version can be played at 120 frames per second in compatible monitors, although the best thing here is the extra functions for the dualsense command, which will reflect the changes in the field with its vibration Hptic and the implementation of adaptive triggers. They are characteristics that can be key at the immersive level in Exo One taking into account everything that achieves in that sense in its original version, so these improvements will lead to the maximum exponent.
In the title of Exbleative we will control a spherical spacecraft, and we will have to control gravity and measure inertia and turn it into an album to our liking to play with physics and furrow the dunes and heavens in crowds of extraterrestrial planets. Exo One liked a lot here, in fact, and my partner Marta Trivi told her in her analysis:
(…) A feeling of relief and lightness that is represented through a poetry that can only be composed through movement. It's like dancing for ourselves. How to skate al1. How to travel entire planets planning through the clouds and then fall to the ground at full speed. Exo One is like a dream. An intimate exaltation experience. An endless trip beyond the confines of the earth.
Exo One is now available in Xbox Series X and S , Xbox One and PC , and can be played through Game Pass on all its platforms. At some point in this summer, the title will also be launched for PS4 and PS5 .
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