Here's what you need to know about the hellish shooter of ID software.
Doom Ewig is almost there and brings the promise of intoxicating action and bloody and brutal slaughter of demons. Fans of the series and the previous game have reason enough to be happy because doom Ewig sees again like everything from Nower should be better than ever before. When we approach the upcoming start, we take a look at some important information in this feature that you need to know about the game. Then we start easily.
TO INSTALL
DOOM EWIG will pick up for two years after the events of doom (2016) _ and the threat is much closer to him this time, as the forces of hell have focused their attention to the earth. Yes, this time it will literally give hell on earth. In fact, new locations and environments - such as phobos - are much more likely to be _doom EWIG as ever before.
History in focus
If one of us plays Nower The main concern is always the action - the inexorable shooting, the brutal firefights, the thrill of everything. But doom's also there was always a pretty solid tradition in which the players can jump. This is an area that focuses on this time. Although the focus of the game is still very much on the action, history and tradition are things that I focus on this time more, as they try to expand this unit universe.
ENVIRONMENT
Doom (2016) _ was not criticized for a whole series of things, but one of the few criticisms that were raised was that his environments repeated too often. With _doom EWIG, ID software seems to take this criticism to heart. We have already seen a whole range of environments from the game, such as Phobos, the hub of the Doom Slayer, and many other environments that reflect the appearance of the previous game, but this time we promise even more environmental variety. It should be interesting to see how much there is, because doom EWIG becomes a pretty big game.
Oh, and if we are talking about length ...
LENGTH
Doom (2016) _ was already a meaty enough game, with a length of 10-12 hours for a critical pathway, but like a good little continuation, _ewig will be significantly larger. ID software has said that doom EWIG is for more than 22 hours, which is a great length for shooting. Of course, developers tend to reduce something to these numbers before publishing, but even if doom Ewig is a little shorter than what ID says, it still seems to be a pretty long game.
DIFFICULTY
Something that is pretty interesting doom Ewig is that ID software tracks another approach to difficulties. It seems to be more balanced, so the players do not lose anything and experience the same nuclear game, regardless of what difficulty they play at the lowest or the highest. In conversation with US Gamer Creative Director Hugo Martin explained this approach to an interesting comparison.
In mario kart If I just games, it's the slowest setting, he said. I mean, I still have to Power Slide. I still have to use my resources. I still have to do the same things; Beat the leap in the same way. The only difference is that it goes on the hardest setting only much faster, you know? I think that's our goal.
The only thing that changes is the number of decisions you need to make per second, and the number of mistakes you are allowed, he added. The game you play when you fall too simply is basically the same exact game, the same exact fighting loop. You will do exactly the same things you would do with Nightmare. The only thing is to make it much faster.
Everything you learned at the lower difficulty level will be transferred to the next level of difficulty, which makes the transition to higher levels of difficulty for players much welcoming.
In the meantime, that was also confirmed doom EWIG brings back Permadeath in a new difficulty level, which even goes beyond a step over Ultra Nightmare and is referred to as Extra Life Mode.
Enemy weaknesses
One of the most interesting new mechanics DOOM EWAY INTRODUCTION is DESTRUCTIBLE Demon, in which demons are more and more damaged and in combat against them have a higher wear. Of course, it will also have more than an aesthetic effect. Vulnerabilities may be slowly revealed so that they can achieve deadly hits. In the meantime, certain enemies will be weaker for certain weapons.
WaffenModi
WaffenMods will return doom Ewig and look pretty interesting. With the exception of some less, all weapons with two mods can be equipped at the same time and promise an interesting strategy level. For example, if you look at the Code, you can get to know the weaknesses of each enemy and then customize your weapons to the specific needs.
Centered weapons POV
Do you remember the early days of the ego shooter when the weapons were positioned exactly in the middle of the screen? With progressive games and idea to have target appearance, weapons were postponed to the edges of the screen to give the games a more realistic look. Doom Ewig It is about taking back on a classic, golden age of the genre, and it will contain an option that will make genre veterans very happy. The game comes with a Classic Weapon POSE option, which positions the Weapon of the Doom Slayer in the middle of the screen.
Battle Mode Details
Doom Eternal The greatest improvement over the predecessor will undoubtedly be of the fighting mode. Battle Mode, unlike multiplayer, was developed at ID in 2016 and tried to capture the rapid pace and the essence of the series on all kinds that did not allow the predecessor's multiplayer. But what exactly is that? Here is a brief description, if you do not know yet. The combat mode is essentially a 2-counter-1 mode in which a player plays as a Doom Slayer and the other two as different types of demons played in the course of five games. The demons win a round by killing the hunter while the hunter receives a twenty-fourth window after killing a demon to kill the second demon and win the lap. If the hunter is not capable of thinking, the dead demon with half health appears. If the hunter wins a lap, the player may summon the BFG-9000. If the demons win a round, they can summon the baron of hell.
Mick Gordon
Doom (2016) _ The booming metal soundtrack was one of the best things of the game, a perfect companion of his action and his disrespectful and relentless tone. Mick Gordon, the incredibly talented composer, will return to bless _doom Ewig again with his talents.
No ray tracing at the start
Those who play the game on the PC will miss some functions of the upper end when starting. Raytracing, for example, will probably not be available. Although ID software is certainly dealing with it and has created at least some basics - especially because it is an ID Tech 7 game - the actual technology will probably do it to the game after the publication.
No mod support at the start
Likewise, the mod support at startup is not offered. ID Software has about Mod support for spoken doom EWIG in the past, and although it realizes that it is important and something you want to record later in the game will not be available at startup. That is, I have allegedly made the code of the game more flexible and the mod support as a long-term goal.
No microtransactions
One thing the doom eternal I will not have that everything is looking forward to micropransaktions - which is a great relief, because in the last few years - from wut 2 to wolfenstein: jungblut too fallout 76 - many Bethesda games were bought in the game . Doom EWIG will have no micro-transactions - not even the cosmetic style. It will give cosmetic items and skins in the game, but these can only be unlocked with XP, which will be deserved in the game.
DLC
Doom EWIG is expected to enjoy several levels a much better support after the start than its predecessor. For the beginning, ID has confirmed that you will add free new cards and playable demons to the fight mode on the whole line. A year-1 pass for the game was also confirmed, which includes paid single-player extensions. The name suggests that there will be more extensions on the whole line while the fighting mode is something that Id may support for some time. It is definitely that out doom EWIG will have a much longer life at the end than its predecessor.
Xbox One X and PS4 Pro enhancements
Not surprising, doom EWIG will provide both visual and performance improvements both on the Xbox One X and PS4. On both extended consoles, the game aims at a 4K resolution and liquid 60 images per second. The resolution will of course achieve a hit on basic consoles, but the game continues to retain 60 fps. The only version of the game running at 30 fps is the switch version (which has no publication date yet).
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